Name (Synonyms) | Correlation | |
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drug228 | CAP-1002 Allogeneic Cardiosphere-Derived Cells Wiki | 1.00 |
drug674 | Information-only intervention Wiki | 1.00 |
Name (Synonyms) | Correlation | |
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D013180 | Sprains and Strains NIH | 1.00 |
D001248 | Asthenopia NIH | 1.00 |
D001008 | Anxiety Disorders NIH | 0.32 |
Name (Synonyms) | Correlation |
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There is one clinical trial.
The primary aim of the current study is to conduct a cluster-randomized control trial to evaluate the effectiveness of a novel digital intervention in reducing anxiety and digital eye strain compared to usual care among Chinese children during the period of home confinement.
Description: Change in anxiety will be measured by the Spence Children's Anxiety Scale (SCAS) designed by Spence (1998). The SCAS (45-item) is self-report scale with a 4-point Likert type, consisting of 44 items and one open-ended question. Overall assessment is done by total score.
Measure: Change in anxiety Time: Baseline & at 2 weeksDescription: Syndromes of digital eye strain will be measured with the Computer Vision Syndrome Questionnaire (CVS‐Q) designed by Seguí et al (2015). The self-reported CVS-Q questionnaire (16-item) evaluates the frequency (never, occasionally or often/always) and the intensity (moderate or intense) of 16 symptoms: burning, itching, feeling of a foreign body, tearing, excessive blinking, eye redness, eye pain, heavy eyelids, dryness, blurred vision, double vision, difficulty focusing for near vision, increased sensitivity to light, colored halos around objects, feeling that sight is worsening, and headache. Overall assessment is done by total score.
Measure: Change in syndromes of digital eye strain Time: Baseline & at 2 weeksDescription: The PROMIS pediatric sleep disturbance questionnaire (4-item), designed by Forrest et al (2018), assesses self-reported experiences of sleep disturbance over the past 7 days. Raw score will be converted to T-Score.
Measure: Change in sleeping quality Time: Baseline & at 2 weeksDescription: Participants will be asked to indicate the average time in hours per day spent on each the following activities: reading, writing, computer/PAD use, smart phone, watching TV, and playing video games.
Measure: Changes in time (hour) spent on different near work activities Time: Baseline & at 2 weeks